11/5/2022 0 Comments Fire emblem radiant dawn iso hack
I got hype as hell when I saw it was getting a re-do. And that's also assuming it's even a balance hack in the first place, when it really isn't (more of a complete gameplay re-design with new content/mechanics/difficulty, appealing more to those who enjoy FE5/FE12 or Conquest in terms of challenge). When you look at certain aspects of the hack, then some changes or newer content look bizarre in a vacuum (as for the OP, they are playing on a non-recommended difficulty mode that's fairly broken in terms of scaling). As a whole, most Laguz perform more consistently as the game progresses and scale similarly to Beorc, while having many quality of life improvements to make them feel better to use. Laguz on average (based on type) gain 2.5x weapon EXP compared to the original, now have a viable 2-range option in magic cards, overall have better transform gauges (with some types like wolves and cats able to retain their gauges indefinitely when used a certain way, without items), they now retain some extra stats when untransformed (leaving them less vulnerable), have additional properties in some cases (cats having 'Canto' and ravens having high innate crit for example) and also scale better into the lategame when given investment (as well as stat boosters being a lot more common now, where Laguz benefit more from than Beorc). However Laguz's EXP curve and scaling have completely changed (typically gaining a lot more EXP at higher levels), as well as many other benefits they now have. Q: "Why do Laguz seem to be even worse now?"Ī: Laguz are now often a lower level with lower base stats appropriate to that (in order to better match your Beorc units earlier in the game).
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